Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

bt32BitAxisSweep3 Member List

This is the complete list of members for bt32BitAxisSweep3, including all inherited members.

aabbTest(const btVector3 &aabbMin, const btVector3 &aabbMax, btBroadphaseAabbCallback &callback) | btAxisSweep3Internal< unsigned int > | virtual
addHandle(const btVector3 &aabbMin, const btVector3 &aabbMax, void *pOwner, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > |
allocHandle() | btAxisSweep3Internal< unsigned int > | protected
bt32BitAxisSweep3(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned int maxHandles=1500000, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false) | bt32BitAxisSweep3 |
BT_DECLARE_ALIGNED_ALLOCATOR() | btAxisSweep3Internal< unsigned int > |
btAxisSweep3Internal(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned int handleMask, unsigned int handleSentinel, unsigned int maxHandles=16384, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false) | btAxisSweep3Internal< unsigned int > |
calculateOverlappingPairs(btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual
createProxy(const btVector3 &aabbMin, const btVector3 &aabbMax, int shapeType, void *userPtr, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual
destroyProxy(btBroadphaseProxy *proxy, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual
freeHandle(unsigned int handle) | btAxisSweep3Internal< unsigned int > | protected
getAabb(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const | btAxisSweep3Internal< unsigned int > | virtual
getBroadphaseAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btAxisSweep3Internal< unsigned int > | inlinevirtual
getHandle(unsigned int index) const | btAxisSweep3Internal< unsigned int > | inline
getNumHandles() const | btAxisSweep3Internal< unsigned int > | inline
getOverlappingPairCache() | btAxisSweep3Internal< unsigned int > | inlinevirtual
btBroadphaseInterface::getOverlappingPairCache() const =0 | btBroadphaseInterface | pure virtual
getOverlappingPairUserCallback() const | btAxisSweep3Internal< unsigned int > | inline
m_bpHandleMask | btAxisSweep3Internal< unsigned int > | protected
m_firstFreeHandle | btAxisSweep3Internal< unsigned int > | protected
m_handleSentinel | btAxisSweep3Internal< unsigned int > | protected
m_invalidPair | btAxisSweep3Internal< unsigned int > | protected
m_maxHandles | btAxisSweep3Internal< unsigned int > | protected
m_nullPairCache | btAxisSweep3Internal< unsigned int > | protected
m_numHandles | btAxisSweep3Internal< unsigned int > | protected
m_ownsPairCache | btAxisSweep3Internal< unsigned int > | protected
m_pairCache | btAxisSweep3Internal< unsigned int > | protected
m_pEdges | btAxisSweep3Internal< unsigned int > | protected
m_pEdgesRawPtr | btAxisSweep3Internal< unsigned int > | protected
m_pHandles | btAxisSweep3Internal< unsigned int > | protected
m_quantize | btAxisSweep3Internal< unsigned int > | protected
m_raycastAccelerator | btAxisSweep3Internal< unsigned int > | protected
m_userPairCallback | btAxisSweep3Internal< unsigned int > | protected
m_worldAabbMax | btAxisSweep3Internal< unsigned int > | protected
m_worldAabbMin | btAxisSweep3Internal< unsigned int > | protected
printStats() | btAxisSweep3Internal< unsigned int > | inlinevirtual
processAllOverlappingPairs(btOverlapCallback *callback) | btAxisSweep3Internal< unsigned int > |
quantize(unsigned int *out, const btVector3 &point, int isMax) const | btAxisSweep3Internal< unsigned int > |
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btBroadphaseRayCallback &rayCallback, const btVector3 &aabbMin=btVector3(0, 0, 0), const btVector3 &aabbMax=btVector3(0, 0, 0)) | btAxisSweep3Internal< unsigned int > | virtual
removeHandle(unsigned int handle, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > |
resetPool(btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual
setAabb(btBroadphaseProxy *proxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > | virtual
setOverlappingPairUserCallback(btOverlappingPairCallback *pairCallback) | btAxisSweep3Internal< unsigned int > | inline
sortMaxDown(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected
sortMaxUp(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected
sortMinDown(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected
sortMinUp(int axis, unsigned int edge, btDispatcher *dispatcher, bool updateOverlaps) | btAxisSweep3Internal< unsigned int > | protected
testAabbOverlap(btBroadphaseProxy *proxy0, btBroadphaseProxy *proxy1) | btAxisSweep3Internal< unsigned int > |
testOverlap2D(const Handle *pHandleA, const Handle *pHandleB, int axis0, int axis1) | btAxisSweep3Internal< unsigned int > | protected
unQuantize(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const | btAxisSweep3Internal< unsigned int > |
updateHandle(unsigned int handle, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher) | btAxisSweep3Internal< unsigned int > |
~btAxisSweep3Internal() | btAxisSweep3Internal< unsigned int > | virtual
~btBroadphaseInterface() | btBroadphaseInterface | inlinevirtual