Bullet Collision Detection & Physics Library: SphereTriangleDetector Struct Reference

Bullet Collision Detection & Physics Library

Public Member Functions | Private Member Functions | Private Attributes | List of all members
SphereTriangleDetector Struct Reference

sphere-triangle to match the btDiscreteCollisionDetectorInterface More...

`#include <SphereTriangleDetector.h>`

Inheritance diagram for SphereTriangleDetector:
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Collaboration diagram for SphereTriangleDetector:
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## Public Member Functions
virtual void | getClosestPoints (const ClosestPointInput &input, Result &output, class btIDebugDraw *debugDraw, bool swapResults=false)
| SphereTriangleDetector (btSphereShape *sphere, btTriangleShape *triangle, btScalar contactBreakingThreshold)
virtual | ~SphereTriangleDetector ()
bool | collide (const btVector3 &sphereCenter, btVector3 &point, btVector3 &resultNormal, btScalar &depth, btScalar &timeOfImpact, btScalar contactBreakingThreshold)
Public Member Functions inherited from btDiscreteCollisionDetectorInterface
virtual | ~btDiscreteCollisionDetectorInterface ()

## Private Member Functions
bool | pointInTriangle (const btVector3 vertices[], const btVector3 &normal, btVector3 *p)
bool | facecontains (const btVector3 &p, const btVector3 *vertices, btVector3 &normal)

## Private Attributes
btSphereShape * | m_sphere
btTriangleShape * | m_triangle
btScalar | m_contactBreakingThreshold

## Detailed Description

sphere-triangle to match the btDiscreteCollisionDetectorInterface

Definition at line 25 of file SphereTriangleDetector.h.

## Constructor & Destructor Documentation

## ◆ SphereTriangleDetector()

SphereTriangleDetector::SphereTriangleDetector | ( | btSphereShape * | sphere,
|  | btTriangleShape * | triangle,
|  | btScalar | contactBreakingThreshold )

Definition at line 21 of file SphereTriangleDetector.cpp.

## ◆ ~SphereTriangleDetector()

virtual SphereTriangleDetector::~SphereTriangleDetector | ( |  | ) |
| inlinevirtual

Definition at line 31 of file SphereTriangleDetector.h.

## Member Function Documentation

## ◆ collide()

bool SphereTriangleDetector::collide | ( | const btVector3 & | sphereCenter,
|  | btVector3 & | point,
|  | btVector3 & | resultNormal,
|  | btScalar & | depth,
|  | btScalar & | timeOfImpact,
|  | btScalar | contactBreakingThreshold )

Definition at line 96 of file SphereTriangleDetector.cpp.

## ◆ facecontains()

bool SphereTriangleDetector::facecontains | ( | const btVector3 & | p,
|  | const btVector3 * | vertices,
|  | btVector3 & | normal )
| private

Definition at line 88 of file SphereTriangleDetector.cpp.

## ◆ getClosestPoints()

void SphereTriangleDetector::getClosestPoints | ( | const ClosestPointInput & | input,
|  | Result & | output,
|  | class btIDebugDraw * | debugDraw,
|  | bool | swapResults = false )
| virtual

Implements btDiscreteCollisionDetectorInterface.

Definition at line 28 of file SphereTriangleDetector.cpp.

## ◆ pointInTriangle()

bool SphereTriangleDetector::pointInTriangle | ( | const btVector3 | vertices[],
|  | const btVector3 & | normal,
|  | btVector3 * | p )
| private

Definition at line 189 of file SphereTriangleDetector.cpp.

## Member Data Documentation

## ◆ m_contactBreakingThreshold

btScalar SphereTriangleDetector::m_contactBreakingThreshold
| private

Definition at line 41 of file SphereTriangleDetector.h.

## ◆ m_sphere

btSphereShape* SphereTriangleDetector::m_sphere
| private

Definition at line 39 of file SphereTriangleDetector.h.

## ◆ m_triangle

btTriangleShape* SphereTriangleDetector::m_triangle
| private

Definition at line 40 of file SphereTriangleDetector.h.

The documentation for this struct was generated from the following files:

- SphereTriangleDetector.h
- SphereTriangleDetector.cpp