OGRE: OgreOctreeSceneManager.h File Reference

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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OgreOctreeSceneManager.h File Reference
`#include "OgreOctreePrerequisites.h"`
`#include "OgreSceneManager.h"`
`#include <list>`
`#include <algorithm>`
`#include "OgreOctree.h"`

## Classes
class | Ogre::OctreeSceneManager
| Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial queries. More...
class | Ogre::OctreeSceneManagerFactory
| Factory for OctreeSceneManager. More...

## Namespaces
namespace | Ogre

## Typedefs
typedef std::list< WireBoundingBox * > | Ogre::BoxList
typedef std::list< unsigned long > | Ogre::ColorList