var class_ogre_1_1_instance_batch_shader =
[
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    [ "calculateMaxNumInstances", "group___scene.html#ga1c231ee2a76cd2415cea1be36ccf188c", null ],
    [ "buildFrom", "group___scene.html#ga813bf54772e8aa5d88ab9d00ff979539", null ],
    [ "getWorldTransforms", "group___scene.html#ga25496731b46ea83ffbec93694d5735e7", null ],
    [ "getNumWorldTransforms", "group___scene.html#ga3ff12b23ec496725c26d0f6efe2e6597", null ]
];