OGRE: Ogre::Bullet::HeightFieldData Struct Reference

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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Ogre::Bullet::HeightFieldData Struct Reference
Optional Components » Bullet

height field data More...

`#include <OgreBullet.h>`

## Public Attributes
Vector3 | bodyPosition
| the position for a center of the shape, i.e.
float * | terrainHeights
| a heightfield pointer to be freed when btHeightfieldTerrainShape is freed

## Detailed Description

height field data

## Member Data Documentation

## ◆ bodyPosition

Vector3 Ogre::Bullet::HeightFieldData::bodyPosition

the position for a center of the shape, i.e.

where to place btRigidBody or a child of btCompoundShape

## ◆ terrainHeights

float* Ogre::Bullet::HeightFieldData::terrainHeights

a heightfield pointer to be freed when btHeightfieldTerrainShape is freed

The documentation for this struct was generated from the following file:

- OgreBullet.h