OGRE: Class Members - Variables

| OGRE 14.5 Object-Oriented Graphics Rendering Engine

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Here is a list of all variables with links to the classes they belong to:

### - r -

- r : Ogre::ColourValue
- receiverAabb : Ogre::VisibleObjectsBoundsInfo
- recursive : Ogre::ResourceGroupManager::ResourceLocation
- Red : Ogre::ColourValue
- reductionMethod : Ogre::LodLevel
- reductionValue : Ogre::LodLevel
- refCompName : Ogre::CompositionTechnique::TextureDefinition
- refCount : Ogre::LodData::Edge
- referenceValue : Ogre::StencilState
- refTexName : Ogre::CompositionTechnique::TextureDefinition
- registerCount : Ogre::GpuNamedConstants
- release : Ogre::DriverVersion
- render : OgreBites::NativeWindowPair
- renderable : Ogre::RenderablePass
- renderOp : Ogre::WorldFragment
- renderQueue : Ogre::SceneManager::RenderContext
- renderQueues : Ogre::CompositorInstance::TargetOperation
- renderSystemOperations : Ogre::CompositorInstance::TargetOperation
- repeat : OgreBites::KeyboardEvent
- requestedLod : Ogre::TerrainLodManager::LoadLodRequest
- requestee : Ogre::TerrainLodManager::LoadLodRequest
- resolution : Ogre::TerrainLodManager::LodInfo
- RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS : Ogre::ResourceGroupManager
- resourceName : Ogre::ResourceGroupManager::ResourceDeclaration
- resourceType : Ogre::ResourceGroupManager::ResourceDeclaration
- rgbGenFunc : Ogre::Quake3Shader::Pass
- rgbGenParams : Ogre::Quake3Shader::Pass
- rgbGenWave : Ogre::Quake3Shader::Pass
- right : Ogre::Box, Ogre::TRect< T >
- row_size : bsp_vis_t
- rowPitch : Ogre::PixelBox